Heroes can now be deployed in upgraded Towers (Level 10 and above) to increase their damage against enemy troops.
Tapping on any upgraded tower will bring up the Deploy Hero option.
Different Towers possess 3 different skill effects waiting to be activated!
Note: Only Upgraded Towers (Level 10 and above basic towers) possess the different skill effects. Skills can increase a Tower’s attributes and the skill effects unique to each type of Tower.
Up to 3 Heroes can be deployed in each Tower
Note: Every Tower can hold up to 3 Heroes and skill effects increase according to the Hero’s Deployment Points.
Heroes that have been deployed can be removed from the Tower
The skill effects of a Tower are determined by the Grade of the deployed Hero.
Note: A Tower’s Green, Blue and Purple skill effects are increased by deploying a Green, Blue or Purple Hero respectively.
Deployment Points are determined by a Hero’s Level, Skill Level, and Grade
Note: Deployment points are calculated based on a Hero’s Skill Level and Grade. These points then add to the respective Tower’s Skill to increase the effects of that skill.
Furthermore, increasing a Hero’s level also increases that Hero’s Deployment Points.
Tower Skill levels are divided into 5 different levels
Note: Every skill is divided into 5 levels
Tower skill effects are activated according to the Hero deployed. The base value of all Tower skills is 0.
(Towers skills have to reach a minimum of Level 1 to have an effect when defending against attacks)
Hero Deployment Points (Calculation)
Note: Heroes that have been deployed in Towers are assigned Deployment Points.
These points add to the EXP of the Tower’s Skill corresponding to the Hero’s Grade. This increases the Skill’s Level for it to take effect.
Skill level 1: 1 point
Skill level 2: 36 points
Skill level 3: 90 points
Skill level 4: 183 points
Skill level 5: 356 points
Skill level 6: 629 points
Skill level 7: 1060 points
Skill level 8: 2095 points
Skill level 9: 3728 points
Hero Levels (Deployment Points)
Note: Hero Levels contribute to the Deployment Point calculation as well. Every Level gained by a Hero increases his Deployment Point by 1. Hence, a Level 20 Hero would have 20 Deployment Points.
Required Deployment Points for Tower Skill Levels
Level 1: 50 points
Level 2: 140 points
Level 3: 300 points
Level 4: 650 points
Level 5: 1200 points
Heroes of the same Grade can be deployed in the same Tower. However, duplicate Heroes cannot be deployed within the same Tower.
Tower Skills & Skill EXP
Arrow Tower: Skill 1
Level 1: Priority Target: Heroes, Increases range by 3
Level 2: Priority Target: Heroes, Increases range by 6
Level 3: Priority Target: Heroes, Increases range by 9
Level 4: Priority Target: Heroes, Increases range by 12
Level 5: Priority Target: Heroes, Increases range by 15
Arrow Tower: Skill 2
Level 1: Increases DMG by 2%, Increases Tower HP by 10%
Level 2: Increases DMG by 4%, Increases Tower HP by 20%
Level 3: Increases DMG by 6%, Increases Tower HP by 30%
Level 4: Increases DMG by 8%, Increases Tower HP by 40%
Level 5: Increases DMG by 10%, Increases Tower HP by 50%
Arrow Tower: Skill 3
Level 1: Does 1.5x DMG to Heroes
Level 2: Does 2.0x DMG to Heroes
Level 3: Does 2.5x DMG to Heroes
Level 4: Does 3.0x DMG to Heroes
Level 5: Does 3.5x DMG to Heroes
Cannon Tower: Skill 1
Level 1: Increase splash area by 1
Level 2: Increase splash area by 2
Level 3: Increase splash area by 3
Level 4: Increase splash area by 4
Level 5: Increase splash area by 5
Cannon Tower: Skill 2
Level 1: Increase DMG by 20%
Level 2: Increase DMG by 40%
Level 3: Increase DMG by 60%
Level 4: Increase DMG by 80%
Level 5: Increase DMG by 100%
Cannon Tower: Skill 3
Level 1: 15% chance to fire 2 consecutive shots
Level 2: 25% chance to fire 2 consecutive shots
Level 3: 35% chance to fire 2 consecutive shots
Level 4: 45% chance to fire 2 consecutive shots
Level 5: 55% chance to fire 2 consecutive shots
Magic Tower: Skill 1
Level 1: Increases ATK rate by 10%
Level 2: Increases ATK rate by 20%
Level 3: Increases ATK rate by 30%
Level 4: Increases ATK rate by 40%
Level 5: Increases ATK rate by 50%
Magic Tower: Skill 2
Level 1: 5% chance to induce coma for 1.5s
Level 2: 10% chance to induce coma for 1.5s
Level 3: 15% chance to induce coma for 1.5s
Level 4: 20% chance to induce coma for 1.5s
Level 5: 25% chance to induce coma for 1.5s
Magic Tower: Skill 3
Level 1: Increases targets by 1, does 5% more DMG
Level 2: Increases targets by 2, does 10% more DMG
Level 3: Increases targets by 3, does 15% more DMG
Level 4: Increases targets by 4, does 20% more DMG
Level 5: Increases targets by 5, does 25% more DMG